Selected work

Current projects

Personal projects I’m actively exploring, building, and refining.

PocketRN

Present

Virtual healthcare · Marketing site and care application

A virtual-care platform that brings nurse-led clinical guidance, education, and ongoing support into the home. PocketRN supports people living with dementia and their caregivers through GUIDE, as well as people managing anxiety and depression through ACCESS.

Kernel

Present

Tabletop RPG design · Core rulebook

A story-focused, setting-agnostic tabletop role-playing system that strips mechanics down to the essentials of collaborative narration and dice-driven play. Players freely define their characters through lightweight skills and custom “epics,” while the system stays flexible enough for almost any imagined setting.

Read the Kernel core rulebook

Relicry

Present

Collectible card game · Events and web platform

A free-to-play collectible card game built around local events. Players receive starter decks, open booster packs, complete quests, team up against challenging foes, earn vendor rewards, and carry their growing collections from one event to the next.

Visit Relicry

Blabber Scribe

Present

Zoom · AI-assisted transcription · Markdown

A private tool for transcribing long-form dictation captured through Zoom meetings and Zoom phone calls. It chunks lengthy transcripts into manageable sections, passes them through a specialized GPT prompt for cleanup, and produces structured Markdown designed for further processing by other AI systems.

Open the private application

TimeShare

Present

Social-deduction game · Print and play

A printer-friendly reimagining of the out-of-print Two Rooms and a Boom. Two teams secretly maneuver Money Bags and the Rainmaker between rooms to either prevent or complete a questionable timeshare sale, while independent characters pursue their own goals. The cards support low-ink color or black-and-white printing and carry their rules directly on the card.

Read the rules and print-and-play document